Lisa Montgomery

Industry gurus jeer home tech that never quite made it. The SmartOne was one of the first CEBus-based home automation systems to hit the market It’s been 25 years since Electronic House started publishing information for consumers about home technology. During that time, we’ve seen plenty of huge successes: flat-panel TVs, the transition from analog to digital, built-in speakers, Wi-Fi and Apple iDevices. However, there were also plenty of flops—not necessarily bad products, simply technologies that never seemed to hit a chord with consumers. Here’s what some key industry people pegged as some of the biggest flops: Will West,

When was the concept of home theater first conceived? It depends on how you define it. Today, most theaters are comprised of a screen that measures at least 60 inches diagonally, get audio from seven speakers and a subwoofer and pull much of its content from the Internet. Look back 16 years ago, and the definition of a home theater was much different: In a 1995 issue of Electronic House, the Consumer Electronics Group of EIA (Electronic Industries Alliance) identified the components of a theater as a large screen (25 inches or larger), hifi stereo

We all know that the images created by home theater projectors need to look stunning. That’s kinda the whole point. But do the devices that create those images also need to look stunning? SIM2’s Alberto Fabiano thinks so. At the EHX show this year he showed us the company’s new Lumis 3D projectors and made a point to call out the luxurious Italian design that makes SIM2’s home theater gear look like nothing else on the market. Let’s face it, this thing is going to be in your media room, living room or home theater. You’re going to see

As content storage moves to the cloud, at-home storage may become an antiquated technology. As content storage moves to the cloud, at-home storage may become an antiquated technology. Today if there’s a movie or a album we like, we will download it into the hard drive of some type of storage device (media server, cable box, iPhone, etc). The content is there forever to play again and again. In the not so distance future, though, consumers will begin storing their entertainment content elsewhere … far, far away from the living room and even the house. Companies like ActiveVideo Networks

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